Dazim
Faction 2
Posts: 67
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Post by Dazim on Nov 5, 2014 9:29:44 GMT
I disagree the army should be seen by those lesser tribes when the diplomat makes his offer it will take more time but history has shown that a show of force in these things is the best course of action. after all these are established tribes "the biggest fish in their pond" so to speak. Without said show of force an offer otherwise accepted will be refused.
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Post by castiel on Nov 5, 2014 10:52:36 GMT
Welcome back Dazim. I guessed it must be something serious for you to disappear like that. I hope you and yours are all well, if inconvenienced!
I put in my suggestion on the weekly submission page (and can't work out quotes on iPad), but you've both come up with other ideas. Let's get this thrashed out by Thurs, hmm? Hehehe I was aiming at the show of force, by attacking first, making the offer later (yeah, I'm a bully when I get into character, but not irl!), so I think that is prob the way forward, especially as they are large enough tribes to have stayed independent of us. I'm leaning with Dazim's idea at the moment because of this reason, but Drasti, your idea was good too!
I'm glad you're both back! I found posting that submission rather stressful! =S
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Post by Admin on Nov 5, 2014 13:08:48 GMT
I like Drasti's "join us or die" plan And if you merge it with Dazim's having the army present and visible, it'll be more effective (just saying, as the admin game-god) And having short vs long term goals is also a great idea.
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Post by castiel on Nov 5, 2014 13:16:44 GMT
I love it when the game-God smiles on us! =D
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Post by castiel on Nov 6, 2014 13:14:04 GMT
Ok guys, let's get this done!
So, threaten each tribe, one after the other. Show of strength and flatten anyone who doesn't play ball.
Can we have some details so we can get the post up on time this week plz? (HELP!)
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Dazim
Faction 2
Posts: 67
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Post by Dazim on Nov 6, 2014 15:59:18 GMT
Ok here are some more details, i cant do much because i have had some trouble with the government wanting some paperwork and that and clearing trees has taken a bit out of me.
For the tribes. We do our show of force and offer to let them keep control of the lands they held that were outside of our rule to the extent of any other tribe(basicly offering them to become a vassel tribe like every other tribe in the khanate) if they join us and present X% of their warriors to the army(this can be split in any way we want eg: they must present all first born sons to the army, or one/two sons per family i lean towards all first born sons as that gives us more options)If we go with first born sons we can add additonal benifits to others wanting to join say we offer land and slaves to any non firstborns that wish to join. That should boost our numbers.
We also want them to supply food to the army but that can come as a form of tax that comes with being part of the khanate.
We also want to send agents to recruit any of the gifted(looking for cunning/adaptive people with a knack for solving problems) slave/lower class to be trained as sappers(now im not talking about just the ones that blow things up im talking vietkong level sappers) of course we will also want tribesman in command of these sappers but this will allow us to form a sapper core without tapping our army too much.
We want to send incentives to the tribes to support the war effort so we should offer a greater share of the spoils to the tribes that supply the most food/warriors to the fight.
Sorry about the rushed text its 3am and i am out of energy.
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Dazim
Faction 2
Posts: 67
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Post by Dazim on Nov 6, 2014 16:12:48 GMT
Forgot to add, that if the head of a tribes refuses and we have to attack what we need to do is take everyone as a slave and give them all(yes even their slaves) the chance to win their freedom and land in the war now of course we fracture these and spread them across the army as to avoid them forming a group and running away. we can even keep them as foot troops with the main army to reduce that further. the small percentage that decides to run wont get far with the riders and scout balloons we have and that will stop the rest from doing so. after a while they most will intergrate into the army and thoughts of desertion will be nill since they will have new friends fighting besides them( its a documented occurance that if you fight side by side with people you will begin to trust and even like them after a while) and a promise of land and slaves.
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Post by castiel on Nov 6, 2014 19:02:08 GMT
I agree with the way you're thinking on this. Between both of your ideas above, we have something like a plan to work with. Ok, I'll try to pummel that into some sort of submission tomorrow, to give dratsabasti time to respond and add things. Dazim, go sleep - it sounds like you really need it!! I'll post the submission tomorrow at around 9pm GMT, if you guys don't get back to me before then.
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Post by dratsabasti on Nov 7, 2014 6:46:21 GMT
I am in agreement with the plan for the tribes
I still think we also need to send the scouts into Minerva this week to gather intel or we fall behind
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Post by castiel on Nov 7, 2014 12:42:49 GMT
Okies. I'll include scouts as well. It does make sense, tho I still say that we don't want to be the first to attack (depending on the Intel we get back from NRF and China scouts in the next week or so)
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Dazim
Faction 2
Posts: 67
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Post by Dazim on Nov 7, 2014 16:22:30 GMT
Any kind of scouting that makes us seem like a threat is a bad idea i would suggest sending a trader looking to sell a small amount of cows/textiles to some of the border towns and have him ask around while he is there, pretty basic stuff/ the conditions of the roads and are the trade routes safe/ are there any areas that he should stay away from in the way of bandits and maybe if there are any settlements nearby that he could make a profit off of. as long as we supply this trader and they seem legit a group of 3 or so wagons with 15-25 freemen should suffice.
This will allow us to scout without the warning signs that are scout balloons/ invaders.
Now i would suggest telling our traders not to mention where they come from and if asked they should just say "a small village to the east". its not technicly a lie and should not scream "invasion soon".
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Post by castiel on Nov 11, 2014 18:57:26 GMT
Ok, responding to week 3 prompt: Right guys, that's 4/10 tribes dealt with. Well, 3 actually and another moved without warning. Looks like they're going to mob up against us. Do we want to continue down this route and risk losses for more gains, or run with the additional soldiers we have gained?
3 caravans/scouting parties are underway, to NRF, China and Minerva. That's all the neighbours covered. We just need to wait to get information back.
I'm going to suggest we continue with the current plan, taking the unaligned tribes and waiting for more information back. We need some tactics for a possible larger fight against a group of other tribes, just in case. I'm pretty sure we still outnumber them by quite a few, but it doesn't do to get complacent!
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Post by dratsabasti on Nov 11, 2014 20:17:17 GMT
I think we should move our army to where they are gathering. we attempt to offer the same deal as we have been (may not work given there reaction)
we move 1 regiment in behind (trying to be as stealthy and as quick as possible) with the aim of tacking out there leader ship and flanking there warriors from behind.
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Dazim
Faction 2
Posts: 67
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Post by Dazim on Nov 12, 2014 0:18:54 GMT
These are tribes the chances of their leadership not being the the middle is low and i wouldent suggest splitting our forces in a struggle like this as any they can field enough forces to take out the surprise attack and then redirect them to flank us.
What i suggest is to recon the area with scout balloons this week before we do anything. I suggest we also send troops back to guard our supply lines and our scout the boarder between our origional lands and them while keeping the army in the land we just took. We should use balloons and signal fires/rockets(with people inbetween at set distances sending up their own to boost range) to warn the army if a force larger then our local forces can deal with if they do attack in large numbers we can take their non combatants and win via occupation not via combat.
I would remind admin about both of our caravans both the spy and the tradeing ones as well.
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Post by Admin on Nov 12, 2014 0:38:43 GMT
Hey, it might help me to remember the caravans btw if you guys make a faction map (try my maps in google) and show me the path you want them on. This I can compare to my map of where things in Minerva and around are.
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