|
|
Post by Amberlight on Dec 19, 2014 15:31:25 GMT
Помню. Ещё максимальные цены скажи.
|
|
rat
Faction 1
Posts: 839
|
Post by rat on Dec 19, 2014 14:32:57 GMT
Список закупок у Кавказа: 1. Шины. Не менее 40, можно больше. Договаривайся по длительным поставкам. 2. Хлопок. Сколько продадут. 3. Железо. Хотя бы тонну. Нужно выходить на уровень закупок 5 тонн в неделю. Так же нас интересуют длительные поставки. 4. Цветные металлы: медь, свинец, олово, цинк, бронза и латунь. Все пока что в пределах по сотне кг в неделю, но так же постоянные закупки. 5. Редкоземельные металлы: платина, вольфрам, бериллий, серебро. Пока что исключительно в запас, не более 100 кг и разовые закупки. Но это важное сырье, и нам нужно иметь его запас. 6. Смазка. Пока что не более 100 кг в неделю, но со следующего года нам нужно будет ее много, тонны в неделю. Не забудь мою просьбу об организации поставки с Кавказа на далее следующего хода.
|
|
|
|
Post by Amberlight on Dec 19, 2014 13:26:21 GMT
Со следующим рейсом всё что влезет в корабли закупим в обмен на грузовик. Сделай в теме торговли список нужного, включая объёмы партии.
|
|
rat
Faction 1
Posts: 839
|
Post by rat on Dec 19, 2014 9:02:41 GMT
|
|
|
|
Post by Adriano The Fabulous Fennec on Dec 18, 2014 22:02:16 GMT
Admin we've got a pic for you ahah
|
|
rat
Faction 1
Posts: 839
|
Post by rat on Dec 18, 2014 6:26:01 GMT
Novosibirsk. Research Center of Biotechnology. Monument to the laboratory mouse. 
|
|
|
|
Post by Admin on Dec 18, 2014 3:07:04 GMT
That's a great idea. Having more of the map and resources/events/locations preconfigured would make DMing much easier. Currently I'm thinking a European map, maybe like 50 years before the events of the comic, during/before the rise of the Papal Empire. Each team could be a faction/population competing for power in post-apocalyptic Europe 
|
|
|
|
Post by deltav on Dec 18, 2014 1:55:29 GMT
Russian diplomacy
Amberlight Global Moderator *****
Amberlight Avatar
Posts: 264Male
Dec 6, 2014 at 1:08pm QuoteMessage Options Here is the map of the north-west section of Minervan territory we promised. For now we discovered one settlement. It is a farming town with about 1000 citizens. It has minor defenses - several gun emplacements to fend off raider teams. We found no signs of any major Minerva force.
Show us the area you wish our scouts to search for you. Our ranger teams should be able to do a proper sweep of a reasonable area within a week. Amberlight Global Moderator *****
Amberlight Avatar
Posts: 264Male
Dec 10, 2014 at 12:19am QuoteMessage Options We are conducting a large anti-bandit operation on our southern border, not too far north from the route your forces have taken. To avoid any friendly fire incidents please provide us with the information of location of your troops in the area. deltav Faction 5
deltav Avatar
Posts: 48Male Member is Online
Dec 10, 2014 at 1:25pm QuoteMessage Options I've been trying unsuccessfully to upload a map (yours, actually--modified) with that information. I'm embarrassed to have to ask, but....how did you do it?
Anyway, until I get it figured out, we are just crossing the Ural river at Atyrau. We don't wish to alarm the farming community you mentioned and bring the nosy Minervans out just yet. Would it be possible to quietly travel between them and the Ural Sea, or should we swing north?
We are planning to then travel further east before turning southeast to the area near Lake Issyk-Kul in Kyrgyzstan which we believe to be fairly near Minerva. Amberlight Global Moderator *****
Amberlight Avatar
Posts: 264Male
Dec 10, 2014 at 1:29pm QuoteMessage Options To upload an image you should use external image hosting, for example imgur.com/ Amberlight Global Moderator *****
Amberlight Avatar
Posts: 264Male
Dec 10, 2014 at 2:41pm QuoteMessage Options We have not attempted to move any sizable force through this route. Our small scout team moved unhindered, but we do not know how will Minerva react if your forces will move so close to their settlements. We can send you our barges to help you cross Ural river. It won't take long to establish a ferrying point. deltav Faction 5
deltav Avatar
Posts: 48Male Member is Online
Dec 10, 2014 at 3:07pm QuoteMessage Options We will go to the north, then, and your barges would be welcome. We have constructed a small bridge/causeway, but it is a bottleneck. how soon would such help arrive?
Also, what would the fee be? Amberlight Global Moderator *****
Amberlight Avatar
Posts: 264Male
Dec 11, 2014 at 12:27am QuoteMessage Options If you wish to head north then we would need to know your exact route and your destination. You approach our borders and we do not wish any misunderstanding to occur. Reply Quick Reply
|
|
Dazim
Faction 2
Posts: 67
|
Post by Dazim on Dec 17, 2014 22:25:07 GMT
I think if we had a detailed offical map thats cut into segments so you can reveal it to the factions as they explore. That might call for a smaller setting area but it would make things a lot more smooth.
|
|
|
|
Post by Admin on Dec 17, 2014 18:37:40 GMT
Hey guys, making a thread here to discuss ideas for when we relaunch the game (it has to come to an end eventually, after all), on how to make it better.
Things needed to brainstorm:
Ways and places to get more players. Improve game mechanic (programming, randomization) Setting/plot (won't be same thing, invading Minerva) etc
|
|
rat
Faction 1
Posts: 839
|
Draft
Dec 17, 2014 18:30:23 GMT
Post by rat on Dec 17, 2014 18:30:23 GMT
Черновик хода №8 к 19.12.2014 На подготовленные в позапрошлом ходе шаланды грузится инструмент и запасы с верфи и буксируются лодками с подвесными моторами в Атырау. Для расширения мастерской по изготовлению боеприпасов используется выработанная штольня медного рудника. Рудокопы рудника прокапывают удобный рабочий выход из этой штольни к поверхности, и копают почти до самой поверхности два запасных выхода, через которые можно будет легко выкопаться изнутри в случае обрушения основного входа рудника и рабочего входа мастерской. Сюда переводятся все работники этой мастерской. Школы, за исключением автотранспортного отделения Школы тыла выводятся на практику: ведут погрузку материалов и инструмента на верфи, помогают с перевозкой мастерской по производству боеприпасов, проводят проверку матчасти и матзапасов Вооруженных Сил и помогают с их перевозкой на западную границу.
Исследование. Автотранспортное отделение Школы Тыла завершило первый этап конкурса на "грузовик рейдеров пустыни". Это будет двухосное транспортное средство с сдвоенными скатами на задней оси, что сильно ухудшает проходимость по снегу и грязи, но практически не ухудшает проходимость по песку. За счет увеличения числа шин полная масса машины будет в полтора раза больше, чем у "Шишиги". Это позволит разместить 15 человек и водителя в удобном закрытом кузове с кондиционером. Для перевозки припасов и снаряжения снаружи кузова будут большие ящики.
|
|
|
|
Post by Amberlight on Dec 17, 2014 17:04:15 GMT
Turn for 12.12.2014. Research Students and teachers from the technical school from industry and transport faculties were split in two teams and challenged to compete for designing the best transport for desert raiders. Each is provided with GAZ-66 and necessary materials. Demands for the end product - make it as much distinct from the original truck, make it as good at transporting troops and supplies in the desert as possible and fit it with a compact gas generator that runs on the new fuel. The workspace is provided inside expanded workshop for 115HP engines. This week teams should come up with the initial designs for their vehicles. Team researching Minervan parachutes starts working on copying them - this week they search for the proper materials and designing a harness that would allow a person to fit in and control the parachute to achieve controlled flight. The harness is stress-tested with mannequins dropped from heights. Team working on the new fuel works to improve the production process of the fuel itself and the byproducts. It also helps the teams working on a "Desert Raider" truck. Team working on jamming systems starts producing and testing soft screens (cloth blankets with copper wires) and white noise generators.
Construction works Half of militia forces and free workers as well as half of the vehicles in the settlements are making preparations for the winter. It will take 3 weeks to finish. Most of the workers and the other half of vehicles are busy working on the cement factory. When they wait for the foundation to solidify they start working on the building for a fuel bricks factory. Construction works for expanding the engine workshop are underway. One of the two teams that constructed the fortifications on the border between Ural and Volga is sent to the Capital, given another excavator and starts working on expanding our technical school. The second team is sent to improve the road between rivers Belaya and Ural to allow the use of wheeled trucks instead of crawlers.
Transportation Trucks are being prepared for use on the road between Belaya and Ural using tires purchased from Caucasians. They are sent on the road as soon as they are ready. Each truck can replace 5 crawlers by the mass of transported cargo. Replaced crawlers are sent to conservation in the Capital. Drivers and mechanics that were working on the crawlers are sent to the factories that are under construction. They are re-trained for their new work while the factories are being built. Second scow is assembled on Kama, which allows to free 2 Yaroslavets ships. The ships are fitted with Vladimirov machine guns delivered to the port last week, 2 for each ship, staffed with 5 troopers each and supplied with food, fuel, geiger counters and chemical protection suits as well as medications to treat chemical burns. They are also provided with motor saws with portable gas generators. Their task is to scout a rout to Samara by river. They maintain radio contact with HQ and the search team moving on land. Dredging ship keeps working on Ural to deepen the sailing line to 1,2 meters. Shipyard workers are send to tow a barge and needed materials on motorized boats to Atirau and establish a ferry across the river in a way that won't hinder Yaroslavets' movements. Both sea expeditions should return with the traded goods.
Intelligence Infiltration team is preparing to be sent to Minerva territory as refugees from the area west of NRF. They study all available information on communities in the area our search team discovered. They are transported to the southern raider camp that we found with extreme stealth using routes and covers prepared by the Southern Reconnaissance Unit. The infiltration team carries homemade food and basic survival equipment. Using the information gathered about the raiders the infiltration team breaks camp in a way to be detected and captured by the raiders. Their task is to survive the captivity and Minervan attack on the raider camp. When Minerva takes out the raiders their task is to be taken by Minerva as victims and integrate themselves with the settlement they will be taken to. Their secondary task is to find the energy accumulation facilities without raising suspicions. Scout teams monitoring the southern raider camp operate as stealthily as humanly possible, improving their covers to avoid detection by Minerva forces. When Minerva attacks that camp they will observe the combat from a safe distance, studying Minervan tactics and capabilities. They won't risk giving themselves away. Teams monitoring the second raider camp (the one in the cave) leave a bag of concentrated food with a pictograph instruction on how to prepare it. The day later one of the higher-ranking raiders is stealthily abducted without anyone seeing it, using sedative crossbow arrows and brought to the scout's camp. When he wakes up an NRF officer offers him a deal (without giving any clues about the organization he is dealing with) - raider perform the tasks given and supplied with food, ammo and weapon in return. If they refuse or fail to do the job properly they will be eliminated. The prisoner should relate that offer to the band leader and tell him to come alone to the assigned location for negotiations. After that the prisoner is sedated again and stealthily delivered to the raider camp with more concentrated food ans some shotgun ammo. The next day the same officer negotiates with a band leader at the given location: the raiders perform given tasks and in return provided with needed food, equipment and training. If the leader agrees raiders are given the task of stealing as much solar panels as possible from the middle Minervan settlements. The scouts help raiders improve their camp to conceal if from detection (caves are really good for hiding from air scouts), trained in the use of pump-action shotguns and crossbows with both regular and special arrows, camouflage and stealth, use of cover, tactics for urban combat and other skills needed for the job. Rangers take great care to not be seen with raiders while doing so. If the leader does not arrive to negotiate or refuses the offer one of his officers is killed in the most spectacular way possible and the offer for negotiations is repeated. Repeat, if needed. Any raiders that try to leave the camp farther than they do on average are killed. Ranger team monitoring northern Minerva settlements gather the information about APCs the same way they did it for jeeps. Teams monitoring the middle settlement start looking for a place for a secret bunker south-east from the settlement to research captured trophies and start stealthily constructing it. SpecOps team is sent to the fast-response and training battalions as instructors to teach the instructors of those units the training course of fighting Minervan vehicles (SpecOps team worked on that course the last turn). Minervan prisoner is being further conditioned for the use in our special operation.
Army Still only the half of the militia personnel is mobilized. Training units operate as normal. Fast-response forces are being prepared for countering the use of chemical weapon. Environment protection suits and gas masks and APC pressurization and ventilation systems are being checked, medicaments for treating chemical burns and poisoning are being checked and restocked, soldiers are tested for the knowledge and skill in use of protection gear, identifying symptoms of chemical poisoning and treating it and re-trained if needed. Western strike team - infantry platoon on 3 crawlers and 1 APC - is stocked with food, tools, hunting weapons and ammo and sent to the west to the communities discovered by the search team. They are tasked with convincing the locals to move to the largest community, promising food, tools, weapons and protection. The strike team helps locals to transport their belongings if anything heavy needs moving and assist in building new housings. The settlements becomes the waystation on the road to Samara. Strike teams stays and guards it. It's radio station acts as a retranslator for the search team moving to Samara. Fast-response battalion troops are trained to fight Minervan vehicles. Search team ambushes the raiders following it - a scout team stealthily takes cover on the convenient part of the road (forestation or buildings close to the road) while the motorized infantry unit keeps moving forward. When raider team following the motorized unit moves past the scout team it radios enemy's coordinates to the troopers that turn around and engage the enemy. Scout team attacks them from behind. If any raiders are captured alive they are questioned about their band, other raiders and settlements in the region and anything else of note. The prisoners are killed afterwards. The team checks their chemical protection equipment and moves on to Buzuluk, waiting for the strike team to arrive in radio range if needed. Their task is still searching for the stalker team but also to spread propaganda among any locals they encounter to join NRF.
Production Started test production of cement. Production of 14,5х114 armor-piercing ammo is underway, with the goal of bringing the production rate to 240 per week. We have materials for 550. Shipyard works are paused since it's workers are sent to establish a ferry at Atirau.
Trade and diplomacy Negotiations at the Minerva settlements are underway. The fate of our embassy to Mongols is still unknown (can you poke their team about it?) Our trade embassy to Caucasians received a building in Baku and conducts trade negotiations. Team on Turkmen territory works on constructing Fenek-Port in Dervish bay and a trade center next to it. Our geologists team is transported to a nearby mountain range on the crawler we given to Turkmens to search for water. When crawler returns a joined team of Turkmen and Russians moves to Tegeran to search for pre-Collapse artifacts. The team is equipped with the hunting weapons to hunt for food on the way. Turkmens are being trained in Fenek-Port - 10 for drivers and mechanics, 10 for PTRD gunners. Ship expedition returns with 200 kg of cotton, 26 kg of electronics, 10 book copies in arabic - 2 about computers, 5 on medicine and 3 on mechanics and machinery. Our traders move to the settlements in proximity to Fenek-Port offering our goods and seeing what they can give in return.
|
|
|
|
Post by Adriano The Fabulous Fennec on Dec 17, 2014 11:39:10 GMT
|
|
|
|
Post by Amberlight on Dec 17, 2014 8:12:31 GMT
Начнём заварушку с кавказцами - можно будет под шумок устроить набег. Даже оформить его как помощь в обороне поселения.
|
|
rat
Faction 1
Posts: 839
|
Post by rat on Dec 17, 2014 6:33:21 GMT
Поселения опорный узел, снабжающий армию Минервы электричеством и продуктами питания в этом районе. При отсутствии в районе дорог и других баз снабжения на удалении до 500 км от границ Минервы. Плюс трофеи: солнечная электростанция большой мощности, сельскохозяйственная и строительная техника, легкая промышленность, около 100 компьютеров, и специалисты по всей этой технике, как минимум по эксплуатации ее.
|
|