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Posted by Admin
Oct 17, 2014 16:41:16 GMT
If you have some general questions about planning, want to share ideas on how to manage your faction, etc, this is the place to post and discuss it
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Posted by Lirik
Oct 17, 2014 18:49:58 GMT
So if I got everything correctly every week we should write a number of actions for faction to do. Are there any "action points"? How detailed and specific should be description of actions? The more the merrier?
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Posted by Adriano The Fabulous Fennec
Oct 17, 2014 18:58:43 GMT
We need intel first of all.
Are the intel missions limited in the week or can we do them more often that once a week ? |
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Posted by Admin
Oct 17, 2014 19:42:13 GMT
These are more technical questions than strategy questions. I'll make a different thread for that once we get a bit closer to starting the game. The answer is complicated because it will depend on how long a "turn/round" is that week. But yes, each week you would tell me what actions you are going to do (I'll institute "action points" if it becomes necessary because everyone is saying they're doing too many things). The more detail in your plan the better it will go. But you only get to tell me what you plan to do, not what anyone else does or what the results are. For example: "We send Scout A along this river to look and observe and see and then come back." Not " We send Scout A in and he is super awesome and secret and stealthy and infiltrates their base and steals their stuff and comes back.".
Intel missions will be the same as any other. Each "round" you'll tell me what you're planning on doing. Then I'll tell you the results. |
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Posted by Adriano The Fabulous Fennec
Oct 17, 2014 19:59:57 GMT
Thank you very much !
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Posted by Admin
Oct 17, 2014 23:36:29 GMT
An example of a thing to help you all plan:
I've designated some of you to be "Faction Mods", which at the moment basically just allows you to start new threads in your private Faction boards ![]() One of the factions has used this ability to start multiple threads for different aspects of the strategy/planning they need to do: Military resources, population and cities, motivating factors, etc. |
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Posted by theleakingpen
Oct 18, 2014 1:46:50 GMT
Probably the first best bet is to determine how your side views the other sides, politically and philosophically, and how your side feels the other sides probably view them. Secondly, determine what forces you actually have that could be mustered and controled, and what forces are in your area that can be pointed. clear that with admin, and then everything should fall into place from there.
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Shoutbox
Admin: There will probably be some overlap between threads, you can post whereever you find it most pertinent
Jan 26, 2016 12:37:04 GMT
rat: Янтарь, надо сказать Дэну про закон сохранения импульса, как думаешь?
Feb 11, 2016 18:19:26 GMT
Adriano The Fabulous Fennec: The chat is been under cyrillic alphabet attack !
Feb 11, 2016 19:34:32 GMT
Feb 11, 2016 19:34:32 GMT
Admin: Hopefully none of the 40+ fake members I just deleted were real. My apologies if you were. Much spam.
Mar 21, 2016 20:19:31 GMT
mg: Does Minerva have any social media? Something like twitter or facebook? I might have a plot detail for Admin to use. It's based on a true story if you're interested.
Jun 22, 2016 0:02:20 GMT
Admin: At first I thought you meant our social media accounts XD But yeah, Minerva would have a variety of social medias and stuff
Jun 27, 2016 21:34:26 GMT
mg: The search area was a forest larger than Rhode Island, filled with traps and minefields. While the Army was busy there, Boko Haram used stolen APCs to attack their defenseless home towns. They manipulated the media.
Jul 7, 2016 18:07:53 GMT

