Post by soulreaper6199 on Nov 2, 2014 20:24:39 GMT
My tribe:
Name: "The Outcasts"
They were people who came from foreign countries and married locals. Most tribes were very conservative and didn't like it.
They were forced into hiding before "The Fall" and the skills they gained from hiding and moving silently in the dark are now put to use for surviving the new environement.
Size: 973 people.
Location: They do own a fortifed bunker somewhere in the desert where they keep looted goods and food.
However, no one outside of the tribe is to know of it's whereabouts.
Structure: A council leads the tribe. It is comprised of 5 representatives choosen by each of the 5 branches which are : Warfare, Education, Economy, Agriculture and Hunting.
Warfare representatives discuss mostly about the protection of the tribe from external and internal threats, and foreign affairs.
Education reps. strive to prepare as many young children for their future lives as adults.
Economy reps. are here to ensure the balance of the tribe's wealth.
Agriculture reps. are in charge of growing various plants with useful properties.
Hunting reps. are in charge of the hunting groups and the transformation of hunting product's.
Nutrition: The Outcasts are self-sufficient. They grow strange plants with different properties such as cactuses full of water and hunt wild animals for their meat and their hide (skin).
They use a part of their production to trade for metal or other ressources such as livestock with other tribes.
Energy: They use wind and solar enrgy to keep the bunker running.
Personalities: The council. (the members change every 3 months)
Tribe specs: They are few in numbers but have a long life span and possess inhuman strenght. They know how to grow plants and how to use them. They are awfully good hunters
and soldiers who can even operate in total darkness. Anyone can do any job, be he or she male or female. They sometimes tame wild beasts to help them.
343 work in the agricultural department
77 work in the educational dep.
90 work in the economical dep. (economists and merchants)
125 work in the hunting dep. (hunters, beast tamers,...)
338 work in the warfare dep. (raiders, spies, foot soldiers, Specters,...)
Name: "The Outcasts"
They were people who came from foreign countries and married locals. Most tribes were very conservative and didn't like it.
They were forced into hiding before "The Fall" and the skills they gained from hiding and moving silently in the dark are now put to use for surviving the new environement.
Size: 973 people.
Location: They do own a fortifed bunker somewhere in the desert where they keep looted goods and food.
However, no one outside of the tribe is to know of it's whereabouts.
Structure: A council leads the tribe. It is comprised of 5 representatives choosen by each of the 5 branches which are : Warfare, Education, Economy, Agriculture and Hunting.
Warfare representatives discuss mostly about the protection of the tribe from external and internal threats, and foreign affairs.
Education reps. strive to prepare as many young children for their future lives as adults.
Economy reps. are here to ensure the balance of the tribe's wealth.
Agriculture reps. are in charge of growing various plants with useful properties.
Hunting reps. are in charge of the hunting groups and the transformation of hunting product's.
Nutrition: The Outcasts are self-sufficient. They grow strange plants with different properties such as cactuses full of water and hunt wild animals for their meat and their hide (skin).
They use a part of their production to trade for metal or other ressources such as livestock with other tribes.
Energy: They use wind and solar enrgy to keep the bunker running.
Personalities: The council. (the members change every 3 months)
Tribe specs: They are few in numbers but have a long life span and possess inhuman strenght. They know how to grow plants and how to use them. They are awfully good hunters
and soldiers who can even operate in total darkness. Anyone can do any job, be he or she male or female. They sometimes tame wild beasts to help them.
343 work in the agricultural department
77 work in the educational dep.
90 work in the economical dep. (economists and merchants)
125 work in the hunting dep. (hunters, beast tamers,...)
338 work in the warfare dep. (raiders, spies, foot soldiers, Specters,...)



