Post by Adriano The Fabulous Fennec on Oct 31, 2014 19:52:05 GMT
1) Send 14 groups of scouts on Minerva territories at a distance from al Elmi attacking group. Try to avoid battles, just collect information. They travel in the group of three, accompanied by two pure sisters. Pure Sisters are trained to be discret and to approach more the villages. They have special camo gear. Yellow sand.They also wear some protection under their gear. They may also contact Minervan villagians. A group has two carrier falcons. A group is also equipped with binocular or riflescope. They move on horses and camels one for each soldier and one for luggage. They are to use falcons only in case of emergency. The scouts are armed with poisonous bows and knives.
2) Start patrolling eastern and western borders. Small tribes members are to organize a line of hidden guard posts with a radio transmitter, horses, carrier falcons and courier. Soldiers in guard posts have more efficient weapon, like pistols or rifleguns (plus the bows and the knives or swords). Group of two soldiers are to patrol their part of border. After finding something interesting, one of them goes to the closest guard post, and they deliver a message to tribe’s shelter. About 100 are to patrol shore of Caspian sea, about 150 – to patrol routes to desert in eastern border. Soldiers in patrols have swords and bows or spears.
3) Start mobilization. Create a line of 10-12 mobilization centers at the distance of 4 hours of horse riding from Minerva territories. Each ( of three) main tribes control 3-4 centers. A center is to provide food, water, shelter, weapons for about 150 warriors each. Recourses are provided by all tribes (big and small). Groups of warriors should choose a target to attack, joint the forces if it is needed.
Al Elmi (Adriano tribe) will act first with 50 soldiers. They're moving by foot with their giant fennecs (20), divided in two groups of 25 soldiers and ten fennecs.
The two groups are heading toward Urguentch in Uzbekistan, hoping the city is still there. They take a direct path through the desert. If they find a big village before it, they will raid it and look for bio-fuel. If it's a small village, they just go round it, hoping they won't be detected (they take a very large detour).
One of the group is the first assault wave, assaulting on the south of the city. The second group follows with a delay of one hour and assault the city from the west. Their aim is to get the max of food, metal, weapons, ammo and of course, they're there for the bio-fuel.
For each group, 20 soldiers carry a SMG or a pistol (mostly a pistol), one grenade, one home-made explosive and a knife. They also have a light protection for combat under their surviving gears. They also have a turkit to survive in the desert, but there's nothing there for the fight. Just a little battery, some food and some water, a tent, filters for the respiratory mask, and other little things.
For each group, 4 soldiers carry rifle gun like AK-47 (not obligated to be this model) with lot of ammo and modified with visors, a sword, an heavy armor (modified to be a gear to survive in the desert) with helmet, two grenades, some home-made explosives, and a turkit.
For each group, 1 soldier carry a RPG, a combat armor (used as a gear, is lighter than heavy armor) with helmet, twenty rockets, a turkit, and a knife.
The fennecs have some luggage on them, they can transport ammo or weapons or water and food. They have a light armor (for knife or bullets). They can be used as ammo carrier and suppliers durng fight. They can also attack someone and bite them or claws them. They are the size of a common wolf.
4) Evacuate women and children to middle territories under a small guard. Some of them may be evacuated to big empty vaults, such as Adriano has. New residents are to participate in building of different fortifying constructions around theirs new homes.
2) Start patrolling eastern and western borders. Small tribes members are to organize a line of hidden guard posts with a radio transmitter, horses, carrier falcons and courier. Soldiers in guard posts have more efficient weapon, like pistols or rifleguns (plus the bows and the knives or swords). Group of two soldiers are to patrol their part of border. After finding something interesting, one of them goes to the closest guard post, and they deliver a message to tribe’s shelter. About 100 are to patrol shore of Caspian sea, about 150 – to patrol routes to desert in eastern border. Soldiers in patrols have swords and bows or spears.
3) Start mobilization. Create a line of 10-12 mobilization centers at the distance of 4 hours of horse riding from Minerva territories. Each ( of three) main tribes control 3-4 centers. A center is to provide food, water, shelter, weapons for about 150 warriors each. Recourses are provided by all tribes (big and small). Groups of warriors should choose a target to attack, joint the forces if it is needed.
Al Elmi (Adriano tribe) will act first with 50 soldiers. They're moving by foot with their giant fennecs (20), divided in two groups of 25 soldiers and ten fennecs.
The two groups are heading toward Urguentch in Uzbekistan, hoping the city is still there. They take a direct path through the desert. If they find a big village before it, they will raid it and look for bio-fuel. If it's a small village, they just go round it, hoping they won't be detected (they take a very large detour).
One of the group is the first assault wave, assaulting on the south of the city. The second group follows with a delay of one hour and assault the city from the west. Their aim is to get the max of food, metal, weapons, ammo and of course, they're there for the bio-fuel.
For each group, 20 soldiers carry a SMG or a pistol (mostly a pistol), one grenade, one home-made explosive and a knife. They also have a light protection for combat under their surviving gears. They also have a turkit to survive in the desert, but there's nothing there for the fight. Just a little battery, some food and some water, a tent, filters for the respiratory mask, and other little things.
For each group, 4 soldiers carry rifle gun like AK-47 (not obligated to be this model) with lot of ammo and modified with visors, a sword, an heavy armor (modified to be a gear to survive in the desert) with helmet, two grenades, some home-made explosives, and a turkit.
For each group, 1 soldier carry a RPG, a combat armor (used as a gear, is lighter than heavy armor) with helmet, twenty rockets, a turkit, and a knife.
The fennecs have some luggage on them, they can transport ammo or weapons or water and food. They have a light armor (for knife or bullets). They can be used as ammo carrier and suppliers durng fight. They can also attack someone and bite them or claws them. They are the size of a common wolf.
4) Evacuate women and children to middle territories under a small guard. Some of them may be evacuated to big empty vaults, such as Adriano has. New residents are to participate in building of different fortifying constructions around theirs new homes.



