Post by sebastiangrey on Oct 24, 2014 17:07:02 GMT
Yeesh,5000? 10000 with our Oculus paramilitaries?
Nice. I like it; the one percent fits in well with the obvious parallel between Minerva and the armed forces of the USG. That being said, we should obviously try to conscript/encourage/enlist auxiliaries to help defend our little empire. That being said, it would help if we had some sort of idea how badly we were outnumbered.
I notice a fairly low amount of vehicles, but that also fits. It's the apocalypse, after all, and it doesn't seem like Minerva's done much fighting against similarly capable enemies in the past.
I have some questions as to our capabilities:
What is the point-target range of the primary Minervan battle rifle? Can we engage the enemy before they can accurately engage us?
How many rounds can we produce consistently over an indefinite period of time? Will we be in danger of running out of bullets?
What is the method of logistical distribution? When and where will we be able to effectively resupply our troops with beans, bullets, and toilet paper?
How quickly can we move soldiers from one engagement to the next? How many soldiers can we transport in this way?
What are our methods of refueling our vehicles? Do they need frequent upkeep?
Are the totally-not-from-a-rouge-Minervan-faction deathbots still a threat?
What are the chances we can get Oculus agents to raise local insurgent forces in enemy held areas? (By the way, Special Forces are considered a specific subset of Special Operations Forces in military lingo. SF are specifically a cross between a diplomat and a drill sergeant. Their job is not to fight, but to train locals to fight. SOF forces are everything from Delta Force to The Unit to Civil Affairs. The Keleres seemed more like SWAT/Force Protection kinda folks.)
How many new soldiers and vehicles can we produce without significantly imparing the civilian war effort?
How invested in the war are our guys? Will they break and run at the first sign of things gone bad? Will they hold the line until death? If they will break and run, when can we conceivably expect them to not run, because their family and homes are directly threatened?
How accurate are our ISR assets? (Intelligence, Surveillance, and Recon) Can we accurately identify weak points and proceed to exploit them? How can the enemy spoof our assets?
What's the range of our artillery assets? How accurate are they?
Nice. I like it; the one percent fits in well with the obvious parallel between Minerva and the armed forces of the USG. That being said, we should obviously try to conscript/encourage/enlist auxiliaries to help defend our little empire. That being said, it would help if we had some sort of idea how badly we were outnumbered.
I notice a fairly low amount of vehicles, but that also fits. It's the apocalypse, after all, and it doesn't seem like Minerva's done much fighting against similarly capable enemies in the past.
I have some questions as to our capabilities:
What is the point-target range of the primary Minervan battle rifle? Can we engage the enemy before they can accurately engage us?
How many rounds can we produce consistently over an indefinite period of time? Will we be in danger of running out of bullets?
What is the method of logistical distribution? When and where will we be able to effectively resupply our troops with beans, bullets, and toilet paper?
How quickly can we move soldiers from one engagement to the next? How many soldiers can we transport in this way?
What are our methods of refueling our vehicles? Do they need frequent upkeep?
Are the totally-not-from-a-rouge-Minervan-faction deathbots still a threat?
What are the chances we can get Oculus agents to raise local insurgent forces in enemy held areas? (By the way, Special Forces are considered a specific subset of Special Operations Forces in military lingo. SF are specifically a cross between a diplomat and a drill sergeant. Their job is not to fight, but to train locals to fight. SOF forces are everything from Delta Force to The Unit to Civil Affairs. The Keleres seemed more like SWAT/Force Protection kinda folks.)
How many new soldiers and vehicles can we produce without significantly imparing the civilian war effort?
How invested in the war are our guys? Will they break and run at the first sign of things gone bad? Will they hold the line until death? If they will break and run, when can we conceivably expect them to not run, because their family and homes are directly threatened?
How accurate are our ISR assets? (Intelligence, Surveillance, and Recon) Can we accurately identify weak points and proceed to exploit them? How can the enemy spoof our assets?
What's the range of our artillery assets? How accurate are they?



