Post by deltav on Dec 9, 2014 23:06:11 GMT
He likes you. He only teases people he likes. 
The trucks have to make at least one more trip home and back so we'll plan on a lot of rounds, but I'll be surprised if even half of our mortars survive the first minute of battle. We'll hold out some of our mortars until we see where the counterfire is coming from, and try to take it out, and we'll definitely have white phosphorus mixed in that barrage
Here are some things to keep in mind about Minerva. The land they control has some resources, but the city does not, which means that everything they have had to be transported. Nothing we've seen of theirs is exceptional for either range or payload, and the vehicles that WOULD have large payload capabilities would require wider roadways.
This means that they have a lot of limitations for very heavy things like forges, foundries, refineries, and the like (I'm still talking about the city itself). thanks to the Tien Shan Range, they probably have water, and have hydroponic farms, but what they DON'T have is unlimited ammunition, or the means to make more when they run out.
This limitation is also the reason they don't have interior defensive walls or a citadel, since every sack of cement they used to make concrete had to be carried in, and up 'til now they haven't needed more.
Under classic conditions, a besieged city usually fell to starvation and disease, but that won't happen here. Minerva will fall when the defenders no longer have the ability to keep us from breaching the walls. Every round they fire is one less round they have, and if we can make them waste those rounds, so much the better.
This brings me to another point. I strongly believe that the Russians have tanks (see turn submission), and if they do , we're going to let them have the roads to attack from while we crawl up into the hills. If you were a defender, would you rather focus on some dangerous wall-destroying tanks, or a bunch of half-baked peasants digging holes in the rocks?
Thoughts?
Try putting yourself in their shoes with the limitations that I outlined, and consider how you would set up your defenses. Then look for holes in what you thought of that a sneaky attacker could exploit. Because that's what we're going to do.

The trucks have to make at least one more trip home and back so we'll plan on a lot of rounds, but I'll be surprised if even half of our mortars survive the first minute of battle. We'll hold out some of our mortars until we see where the counterfire is coming from, and try to take it out, and we'll definitely have white phosphorus mixed in that barrage
Here are some things to keep in mind about Minerva. The land they control has some resources, but the city does not, which means that everything they have had to be transported. Nothing we've seen of theirs is exceptional for either range or payload, and the vehicles that WOULD have large payload capabilities would require wider roadways.
This means that they have a lot of limitations for very heavy things like forges, foundries, refineries, and the like (I'm still talking about the city itself). thanks to the Tien Shan Range, they probably have water, and have hydroponic farms, but what they DON'T have is unlimited ammunition, or the means to make more when they run out.
This limitation is also the reason they don't have interior defensive walls or a citadel, since every sack of cement they used to make concrete had to be carried in, and up 'til now they haven't needed more.
Under classic conditions, a besieged city usually fell to starvation and disease, but that won't happen here. Minerva will fall when the defenders no longer have the ability to keep us from breaching the walls. Every round they fire is one less round they have, and if we can make them waste those rounds, so much the better.
This brings me to another point. I strongly believe that the Russians have tanks (see turn submission), and if they do , we're going to let them have the roads to attack from while we crawl up into the hills. If you were a defender, would you rather focus on some dangerous wall-destroying tanks, or a bunch of half-baked peasants digging holes in the rocks?
Thoughts?
Try putting yourself in their shoes with the limitations that I outlined, and consider how you would set up your defenses. Then look for holes in what you thought of that a sneaky attacker could exploit. Because that's what we're going to do.


