Post by Amberlight on Dec 9, 2014 6:35:31 GMT
If research goes as planned we should be able to start building proper production lines now. Confirm.
We had only miniscule amounts of chemicals in the lab - not much to burn anyways.
The goal of conditioning the prisoners is to make them look like they were conditioned by Minerva to have a strong repulsion to giving away any Minerva-related
information thus preventing them from spilling out any information if captured.
We don't need the actual info about the raiders. It'll just be a "+10 to success probability" in our further operations.
The moment search team contacts the locals the HQ requests a detailed description of them - where do they live, what kind of economy they have, so on (we are interested in integrating new settlements into our faction). Same goes for attackers.
Search party also examines the highway and railroad the same way as initial expedition was instructed, albeit not so thoroughly. Can we use those roads and how much repair would they require?
What about our ranger teams - one that was coming back from Aral shores and the other that was looking for the tracks of Minervan vehicles?
How thoroughly did the computer from crates self-destructed? Even a charred electronic board can give us a hint on how advanced Minervan tech is. Were we able to recover the battery? If the system was fried by an electric spike we can still deduce some information from the looks of it.
Were we able to learn to control parachutes? We have an idea of using them as blueprints for paragliders or something similar.
We are gathering the information about Minervan vehicles to create a training course for our soldiers so they will be more effective against those machines. Did we succeeded in that or will we learn if we got any bonus in fights with your jeeps only when we actually encounter them in combat?
Can you give us an estimated construction time for our new buildings? 1 - cement factory. 2 - expanding engine workshop.
Did we find any non-raider criminals?
About our research of jamming - it will be a soft blanket of cloth and copper mesh and a white noise generator that can be used to cover captured Minervan tech and block it's long-range signals thus preventing tracking of it's location.
We had only miniscule amounts of chemicals in the lab - not much to burn anyways.
The goal of conditioning the prisoners is to make them look like they were conditioned by Minerva to have a strong repulsion to giving away any Minerva-related
information thus preventing them from spilling out any information if captured.
We don't need the actual info about the raiders. It'll just be a "+10 to success probability" in our further operations.
The moment search team contacts the locals the HQ requests a detailed description of them - where do they live, what kind of economy they have, so on (we are interested in integrating new settlements into our faction). Same goes for attackers.
Search party also examines the highway and railroad the same way as initial expedition was instructed, albeit not so thoroughly. Can we use those roads and how much repair would they require?
What about our ranger teams - one that was coming back from Aral shores and the other that was looking for the tracks of Minervan vehicles?
How thoroughly did the computer from crates self-destructed? Even a charred electronic board can give us a hint on how advanced Minervan tech is. Were we able to recover the battery? If the system was fried by an electric spike we can still deduce some information from the looks of it.
Were we able to learn to control parachutes? We have an idea of using them as blueprints for paragliders or something similar.
We are gathering the information about Minervan vehicles to create a training course for our soldiers so they will be more effective against those machines. Did we succeeded in that or will we learn if we got any bonus in fights with your jeeps only when we actually encounter them in combat?
Can you give us an estimated construction time for our new buildings? 1 - cement factory. 2 - expanding engine workshop.
Did we find any non-raider criminals?
About our research of jamming - it will be a soft blanket of cloth and copper mesh and a white noise generator that can be used to cover captured Minervan tech and block it's long-range signals thus preventing tracking of it's location.




