|
|
Post by thatevilwolf on Dec 1, 2014 1:12:44 GMT
In the case of the Patrol boats the heavy machine guns may be a smart move. Because it's really unknown how others will act to us. In the case of the fishermen that was my point from the beginning, apologies if I didn't explain it the way I meant it.
Very true on the matter, but the game is likely going to last till Minerva is breached and we have no idea how many months of siege that will take to even break the outer defences, especially if we're all attacking from different sides, yes, the physical force of Minerva will be spread but their Auto-defence will still prove challenging.
The ANFO seems like a reliable way to scare off competition in our land, and we will need it for blowing holes in the wall, and large amounts of it depending on thickness, and how many walls there are. We'll need to keep the RPGs and such for the automated turrets.
And in-faction arguments are what divides factions, as well as keeps them occupied, while they're bickering away we have an open window. Whether we chose to take it or not is another story, that's why it's better having smaller teams with a like-minded council.
And I will have to apologise if my replies are hours apart from yours, Time zone differences and all (+11 GMT here currently)
|
|