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Post by deltav on Dec 1, 2014 0:33:01 GMT
We have three 50 foot patrol boats that I was talking about putting heavy machine guns on. For the fishermen, just let them arm themslves with rifles and such.
According to the game set-up, the game started in "late Summer" so we'e probably in late September/early October in the game. We have until full mountain winter hits Minerva, when all our men will die. The cold weather gear is to keep us alive long enough to play the game. You are right on all your points, but we don't have long enough for them to matter.
ANFO is extremely stable until mixed, and then fairly hard to set off--it take a powerful blasting cap or starter charge. It's cheap to make, an we already use the components to fuel engines and fertilize crops. Besides, we're taking a bunch to Minerva to blow holes in walls.
The arguments aren't between factions, but between members of the same faction. A post with a trade offer may be repudiated by the next post from the same faction, but a different member--very frustrating.
Now I'm going to go see if an old man can learn to use cut and paste.
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