Post by thatevilwolf on Nov 30, 2014 0:29:15 GMT
I wouldn't personally go as far as to arm our fishing boats with anything too heavy, taking too many resources away from our own standing force. A means to defend themselves at the very least in case of an opportunistic raid from a band of raiders at the least. Given how we're feeding 50,000 people, it might be wise to start thinking of a sustainable crop rotation that we both have readily available and that'll allow us to produce food through the hot+cold/Wet+dry seasons, knowing that we will last that long.
Having an edge in oil over our two friends will be an advantage. And the ANFO explosives sounds like a plan in some of the more defensible buildings, but keeping it in places safe enough so they may not be detonated prematurely or will give away that we're not entirely trusting of our allies. We also don't want to manufacture it in too large amounts or risk the possibility of the whole plan taking too many resources that, in this dwindling apocalyptic world, we don't have.
It's a semi-decent thing to hear that they're bickering over that. We can gain a few good allies within the factions if they're on two ends of an argument and we can find a compromise, or we side with one of them. Although the lack of horses thing may be a problem, because morale is big when it comes to wars, and winning them. If we have wild animals that we can use as beasts of burden then it might be a good use of resources to start working into ways to domesticate them, assuming they don't outright attack us.
Telling the Russians that could be a double edge blade, we may get stocks of fur we need but it may reveal our plan to move North.
I look forward to your reply to the matters, and as I was only placed into a team within the last 24 hours, I've yet to see any negotiations from before.
Having an edge in oil over our two friends will be an advantage. And the ANFO explosives sounds like a plan in some of the more defensible buildings, but keeping it in places safe enough so they may not be detonated prematurely or will give away that we're not entirely trusting of our allies. We also don't want to manufacture it in too large amounts or risk the possibility of the whole plan taking too many resources that, in this dwindling apocalyptic world, we don't have.
It's a semi-decent thing to hear that they're bickering over that. We can gain a few good allies within the factions if they're on two ends of an argument and we can find a compromise, or we side with one of them. Although the lack of horses thing may be a problem, because morale is big when it comes to wars, and winning them. If we have wild animals that we can use as beasts of burden then it might be a good use of resources to start working into ways to domesticate them, assuming they don't outright attack us.
Telling the Russians that could be a double edge blade, we may get stocks of fur we need but it may reveal our plan to move North.
I look forward to your reply to the matters, and as I was only placed into a team within the last 24 hours, I've yet to see any negotiations from before.



