Post by deltav on Nov 29, 2014 23:13:23 GMT
Hello, thatevilwolf, and welcome, this is the interaction I've been hoping for.
Can you see the private messages and replies between us and the other two factions we're dealing with? I can't get the Russians to use the multi-recipient posts so I gave up trying and just used Quick Reply instead. Let me know what you've read.
I did some Google research, and our territory encompasses Armenia (agriculture, livestock, manufacturing petrochemical and other chemical industries--they produce synthetic rubber--and a little mining); Azerbaijan (oil and oil refining, mining and smelting, fishing); Georgia (some agriculture, transportation specialists for road and rail); the southern tip of Russia along the Caspian sea and west almost to the Black Sea (Fishing, agriculture, livestock); the eastern edge of Turkey (mostly rocks and dirt); and northern Iran (more oil, some mining).
You have a good point bout the crossbows. I was planning to use them mostly to take out sentries, bandit and otherwise, to capture other faction's fighters to extract information, and to shoot explosives and incendiaries through firing ports and viewports. We wouldn't need all of them for that.
Traditionally, civilian vessels are supposed to be unarmed because the difference between a fisherman and a pirate is usually opportunity. Also, most of the fishing fleet consists of smallish sailboats, with only a few larger diesel-powered ships remaining. However we could easily arm them if you want. We could also upgrade the medium machine guns on the revenue cutters to 12.7 mm heavies. A burst from one of those could sink anything short of a light cruiser.
Our biggest edge is oil. We have it, they need it, we can defend it. Another edge they haven't figured on, is that since the Russians are getting cute about buying our oil, we have a surplus of oil drums. If we fill some of them with fuel oil, and some of them with ammonium nitrate, make a way to mix them remotely, and plant them in pairs in places such as, say, the walls of those "rest stops" we're building for the Turkmen, or perhaps the more tempting spots around those mini forts where an attacking force might take shelter during a battle, or even in the houses of villages between us and the Russians, why, any attacking forces might find such things.....discouraging.
Both of our neighbors seem to be fighting amongst themselves over what they want from us and what they want in trade. I've got the Russians convinced that we're desperate for tractor parts and wood-gas fired machinery, and the Turkmen think we're seeking a superweapon from the radioactive wastelands of Iraq and Iran. I did want the horses, but we can make do without them. Four infantrymen can carry as much as a horse, and you don't have to be nice to them.
I don't know if our GM is going to use it as a factor, but our faction is going to be the most affected by the altitude change. The Caspian Sea is actually BELOW "Sea Level", and the Tien Shans are pretty darn high. That's one reason I was planning to go kind of slow. The other is that I actually want the other factions to hit them first so the defenders are distracted, but not be so late as to miss the party.
In the next round of trade negotiations, I plan to tell the Russians that if we can't get furs, we will have to use ALL the cotton crop to make quilted cold weather gear for our troops.
Thoughts, questions, better ideas?
Can you see the private messages and replies between us and the other two factions we're dealing with? I can't get the Russians to use the multi-recipient posts so I gave up trying and just used Quick Reply instead. Let me know what you've read.
I did some Google research, and our territory encompasses Armenia (agriculture, livestock, manufacturing petrochemical and other chemical industries--they produce synthetic rubber--and a little mining); Azerbaijan (oil and oil refining, mining and smelting, fishing); Georgia (some agriculture, transportation specialists for road and rail); the southern tip of Russia along the Caspian sea and west almost to the Black Sea (Fishing, agriculture, livestock); the eastern edge of Turkey (mostly rocks and dirt); and northern Iran (more oil, some mining).
You have a good point bout the crossbows. I was planning to use them mostly to take out sentries, bandit and otherwise, to capture other faction's fighters to extract information, and to shoot explosives and incendiaries through firing ports and viewports. We wouldn't need all of them for that.
Traditionally, civilian vessels are supposed to be unarmed because the difference between a fisherman and a pirate is usually opportunity. Also, most of the fishing fleet consists of smallish sailboats, with only a few larger diesel-powered ships remaining. However we could easily arm them if you want. We could also upgrade the medium machine guns on the revenue cutters to 12.7 mm heavies. A burst from one of those could sink anything short of a light cruiser.
Our biggest edge is oil. We have it, they need it, we can defend it. Another edge they haven't figured on, is that since the Russians are getting cute about buying our oil, we have a surplus of oil drums. If we fill some of them with fuel oil, and some of them with ammonium nitrate, make a way to mix them remotely, and plant them in pairs in places such as, say, the walls of those "rest stops" we're building for the Turkmen, or perhaps the more tempting spots around those mini forts where an attacking force might take shelter during a battle, or even in the houses of villages between us and the Russians, why, any attacking forces might find such things.....discouraging.

Both of our neighbors seem to be fighting amongst themselves over what they want from us and what they want in trade. I've got the Russians convinced that we're desperate for tractor parts and wood-gas fired machinery, and the Turkmen think we're seeking a superweapon from the radioactive wastelands of Iraq and Iran. I did want the horses, but we can make do without them. Four infantrymen can carry as much as a horse, and you don't have to be nice to them.
I don't know if our GM is going to use it as a factor, but our faction is going to be the most affected by the altitude change. The Caspian Sea is actually BELOW "Sea Level", and the Tien Shans are pretty darn high. That's one reason I was planning to go kind of slow. The other is that I actually want the other factions to hit them first so the defenders are distracted, but not be so late as to miss the party.
In the next round of trade negotiations, I plan to tell the Russians that if we can't get furs, we will have to use ALL the cotton crop to make quilted cold weather gear for our troops.
Thoughts, questions, better ideas?


