Post by Adriano The Fabulous Fennec on Nov 14, 2014 19:37:06 GMT
Diplomacy
1) Send a diplomatic mission to NRF. Mission consist of two Pure sisters: the Reverend Mother and an Acolyte, under the guard of two professional and experienced assassins and 3-4 soldiers. Assassins will look like other soldiers and try not to attract attention. Warriors are equipped with pistols, swords, knifes, throwing knifes, bows with arrows maybe a bottle of poison somewhere deep inside their bags… First aid sets, armor, 1-2 assault rifles. All warrioirs should be equipped the same way not to attract attention to one of them. Also we send with them a male professional trader. Firstly to make advises about trading and secondly to act as ambassador if they will not speak to women. The mission will take gifts with it. A board game for children (chess), and a term bag (like delivery boys use for pizza to keep it hot) that is decorated with Turkmen traditional colours/theme.
2) 1) Send a diplomatic mission to Temples. Mission consist of two Pure sisters: the Reverend Mother and an Acolyte, under the guard of two professional and experienced assassins and 3-4 soldiers. Assassins will look like other soldiers and try not to attract attention. Warriors are equipped with pistols, swords, knifes, throwing knifes, bows with arrows maybe a bottle of poison somewhere deep inside their bags… First aid sets, armor, 1-2 assault rifles. All warrioirs should be equipped the same way not to attract attention to one of them. Also we send with them a male professional trader. Firstly to make advises about trading and secondly to act as ambassador if they will not speak to women. The mission will take gifts with it. A board game for children (chess), and a term bag (like delivery boys use for pizza to keep it hot) that is decorated with Turkmen traditional colours/theme.
War
1) Al Elmi camp fortifies:They start fortifying by making a tranch around the camp and building a palisade then a wall out of earth and they also start constructing observation towers and barracks. And they won't forget to buil a canteen. And garages to store the vehicles.
And also food storage and oil storage and material storage.
2) 16 snipers on 16 horses using falcons to communicate and avoid suprises are sent to Al Elmi camp, they're scouting for 30 camels from Center 4, who, with 20 assault guys and some merchants, are carrying weapons,food,medical aid and ressources for fortifying, plus making caches on the road, in case of a retreat.
3) 20 logistic guys from mob2.2 go to mob 2.4 with materials.
Orders that will direct Heidary this week:
1) Farhad al-Mutanabbi with 7 dozens and half of warriors (Marksmen dozen, support dozen, 5 dozens of regular warriors and half-dozen of the best scavengers, which are deployed as Farhad bodyguards) are going to the Ashgabat. Load camels of support dozen with ammo and some surplus firearms.
2) Navid Monsor takes control over rear support group, starting of thinking about routes and goods that they will move, in cooperation with Munir Attaran. His caravan will start it's trip in the middle of the week or even later.
3) Masud al-Mutanabbi reorganizes scavenging plans in accordance with "mobilisation", leaving settlement reorganisation for Mitra Attaran.
4) Munir Attaran reorganises mechanical production - less weapons (both firearms and melee, do not start producton of new pieces), more shells (And nades&explosives), give to the best mech's task of creating some men-portable jammers (which are described in another thread).
1) Send a diplomatic mission to NRF. Mission consist of two Pure sisters: the Reverend Mother and an Acolyte, under the guard of two professional and experienced assassins and 3-4 soldiers. Assassins will look like other soldiers and try not to attract attention. Warriors are equipped with pistols, swords, knifes, throwing knifes, bows with arrows maybe a bottle of poison somewhere deep inside their bags… First aid sets, armor, 1-2 assault rifles. All warrioirs should be equipped the same way not to attract attention to one of them. Also we send with them a male professional trader. Firstly to make advises about trading and secondly to act as ambassador if they will not speak to women. The mission will take gifts with it. A board game for children (chess), and a term bag (like delivery boys use for pizza to keep it hot) that is decorated with Turkmen traditional colours/theme.
2) 1) Send a diplomatic mission to Temples. Mission consist of two Pure sisters: the Reverend Mother and an Acolyte, under the guard of two professional and experienced assassins and 3-4 soldiers. Assassins will look like other soldiers and try not to attract attention. Warriors are equipped with pistols, swords, knifes, throwing knifes, bows with arrows maybe a bottle of poison somewhere deep inside their bags… First aid sets, armor, 1-2 assault rifles. All warrioirs should be equipped the same way not to attract attention to one of them. Also we send with them a male professional trader. Firstly to make advises about trading and secondly to act as ambassador if they will not speak to women. The mission will take gifts with it. A board game for children (chess), and a term bag (like delivery boys use for pizza to keep it hot) that is decorated with Turkmen traditional colours/theme.
War
1) Al Elmi camp fortifies:They start fortifying by making a tranch around the camp and building a palisade then a wall out of earth and they also start constructing observation towers and barracks. And they won't forget to buil a canteen. And garages to store the vehicles.
And also food storage and oil storage and material storage.
2) 16 snipers on 16 horses using falcons to communicate and avoid suprises are sent to Al Elmi camp, they're scouting for 30 camels from Center 4, who, with 20 assault guys and some merchants, are carrying weapons,food,medical aid and ressources for fortifying, plus making caches on the road, in case of a retreat.
3) 20 logistic guys from mob2.2 go to mob 2.4 with materials.
Orders that will direct Heidary this week:
1) Farhad al-Mutanabbi with 7 dozens and half of warriors (Marksmen dozen, support dozen, 5 dozens of regular warriors and half-dozen of the best scavengers, which are deployed as Farhad bodyguards) are going to the Ashgabat. Load camels of support dozen with ammo and some surplus firearms.
2) Navid Monsor takes control over rear support group, starting of thinking about routes and goods that they will move, in cooperation with Munir Attaran. His caravan will start it's trip in the middle of the week or even later.
3) Masud al-Mutanabbi reorganizes scavenging plans in accordance with "mobilisation", leaving settlement reorganisation for Mitra Attaran.
4) Munir Attaran reorganises mechanical production - less weapons (both firearms and melee, do not start producton of new pieces), more shells (And nades&explosives), give to the best mech's task of creating some men-portable jammers (which are described in another thread).



