Lirik
Faction 4
Posts: 108
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Post by Lirik on Nov 12, 2014 6:06:30 GMT
Points out, just not to forget:
1) Things we are going to sell. a) Prewar plates and dishes (maybe made of silver or porcelain), jewelry (even cheap bijouterie may seem expensive for post nuclear war society), different toys and board games. Prewar shoes and closes will hardly ever be in good condition after such a long time. b) Books. Really good source of knowledge I think. c) Horses, camels, falcons. How many of them? d) Weapons. Do we have enough not only for our needs but also to trade? e) Pre-war machinery and electronics, produced with accuracy that is too hard to achieve today. Do we have enough of them for us? Is it in good condition? f) A trade route between Temples, Sons and NRF. We will send a diplomatic mission this turn. What can we ask? Weapons, electronic gadgets, slaves for NRF.
2) Things we are going to buy. a) AT and AA man-portable systems. Guns, pistols, rifles, ammunition. b) Fuel. How much of it? c) Some explosives for diversions? Old fashioned dynamite at least.
3) War. a) We are not to attack the fort. b) Should we send extra scout groups? To find out their bases, supply routes, guard routes. c) I'd love to send my warriors raid this community, pillaging it, and then burning the settlement. Minerva is used to protect its settlements. Don’t you think that someone like Celeres may come (from the fort or other base) and destroy your attacking group? What you can get there except food?
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