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Post by Adriano The Fabulous Fennec on Oct 31, 2014 18:35:33 GMT
So I think about 150 on the eastern site and about 100 to guard our shore of Caspian sea. The third trive should send the hundred soldiers for the shores. Then I could send 150 soldiers for my own borders (western).
Please write number of soldiers you will send, way they move (vehicles, on foot etc) and other details you want. 50 soldiers. They're moving by foot with their giant fennecs (20), divided in two groups of 25 soldiers and ten fennecs. The two groups are heading toward Urguentch in Uzbekistan, hoping the city is still there. They take a direct path through the desert. If they find a big village before it, they will raid it and look for bio-fuel. If it's a small village, they just go round it, hoping they won't be detected (they take a very large detour). One of the group is the first assault wave, assaulting on the south of the city. The second group follows with a delay of one hour and assault the city from the west. Their aim is to get the max of food, metal, weapons, ammo and of course, they're there for the bio-fuel. For each group, 20 soldiers carry a SMG or a pistol (mostly a pistol), one grenade, one home-made explosive and a knife. They also have a light protection for combat under their surviving gears. They also have a turkit to survive in the desert, but there's nothing there for the fight. Just a little battery, some food and some water, a tent, filters for the respiratory mask, and other little things. For each group, 4 soldiers carry rifle gun like AK-47 (not obligated to be this model) with lot of ammo and modified with visors, a sword, an heavy armor (modified to be a gear to survive in the desert) with helmet, two grenades, some home-made explosives, and a turkit. For each group, 1 soldier carry a RPG, a combat armor (used as a gear, is lighter than heavy armor) with helmet, twenty rockets, a turkit, and a knife. The fennecs have some luggage on them, they can transport ammo or weapons or water and food. They have a light armor (for knife or bullets). They can be used as ammo carrier and suppliers durng fight. They can also attack someone and bite them or claws them. They are the size of a common wolf.
Scouts It's better if they're Pure Sisters I think.
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Lirik
Faction 4
Posts: 108
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Post by Lirik on Oct 31, 2014 18:43:29 GMT
The third trive should send the hundred soldiers for the shores.
Then I could send 150 soldiers for my own borders (western).
We can leave guard for small tribes as less skilled warriors.
It's better if they're Pure Sisters I think. Did not get it
And how are you going to move barrels with fuel back to your tribe?
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Post by Adriano The Fabulous Fennec on Oct 31, 2014 18:46:59 GMT
We can leave guard for small tribes as less skilled warriors. Oh yeah I did not think of it.
It's better if they're Pure Sisters I think. Did not get it The scouts should be Pure Sisters only, no ? Or at least one per group. They're aprrox a hundred in total.
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Lirik
Faction 4
Posts: 108
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Post by Lirik on Oct 31, 2014 18:51:01 GMT
Ok. The group of scouts is accompained by two Pure Sisters. Maybe they will notice some changes in behaviour of a village they may meet. Other ideas?
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Post by Adriano The Fabulous Fennec on Oct 31, 2014 18:57:46 GMT
Pure Sisters are trained to be discret and to approach more the villages. They have special camo gear. Yellow sand. They also wear some protection under their gear.
They may also contact Minervan villagians. Don't forget that Minerva doesn't know we're ennemies now. We could use that advantage. Little advantage when we think my troops are heading to Minerva territory lol. But you see what I mean, when life gives you lemons...
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Lirik
Faction 4
Posts: 108
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Post by Lirik on Oct 31, 2014 19:04:30 GMT
But you see what I mean, when life gives you lemons... Create a lemon gun and kill life's manager with it and burn his house with lemon granades? This bastard should think before giving you this ****!
And here is a plan: 1) Send 14 groups of scouts on Minerva territories at a distance from al Elmi attacking group. Try to avoid battles, just collect information. They travel in the group of three, accompanied by two pure sisters. Pure Sisters are trained to be discret and to approach more the villages. They have special camo gear. Yellow sand.They also wear some protection under their gear. They may also contact Minervan villagians. A group has two carrier falcons. A group is also equipped with binocular or riflescope. They move on horses and camels one for each soldier and one for luggage. They are to use falcons only in case of emergency.
2) Start patrolling eastern and western borders. Small tribes members are to organize a line of hidden guard posts with a radio transmitter, horses, carrier falcons and courier. Group of two soldiers are to patrol their part of border. After finding something interesting, one of them goes to the closest guard post, and they deliver a message to tribe’s shelter. About 100 are to patrol shore of Caspian sea, about 150 – to patrol routes to desert in eastern border.
3) Start mobilization. Create a line of 10-12 mobilization centers at the distance of 4 hours of horse riding from Minerva territories. Each ( of three) main tribes control 3-4 centers. A center is to provide food, water, shelter, weapons for about 150 warriors each. Recourses are provided by all tribes (big and small). Groups of warriors should choose a target to attack, joint the forces if it is needed.
Al Elmi will act first with 50 soldiers. They're moving by foot with their giant fennecs (20), divided in two groups of 25 soldiers and ten fennecs.
The two groups are heading toward Urguentch in Uzbekistan, hoping the city is still there. They take a direct path through the desert. If they find a big village before it, they will raid it and look for bio-fuel. If it's a small village, they just go round it, hoping they won't be detected (they take a very large detour).
One of the group is the first assault wave, assaulting on the south of the city. The second group follows with a delay of one hour and assault the city from the west. Their aim is to get the max of food, metal, weapons, ammo and of course, they're there for the bio-fuel.
For each group, 20 soldiers carry a SMG or a pistol (mostly a pistol), one grenade, one home-made explosive and a knife. They also have a light protection for combat under their surviving gears. They also have a turkit to survive in the desert, but there's nothing there for the fight. Just a little battery, some food and some water, a tent, filters for the respiratory mask, and other little things.
For each group, 4 soldiers carry rifle gun like AK-47 (not obligated to be this model) with lot of ammo and modified with visors, a sword, an heavy armor (modified to be a gear to survive in the desert) with helmet, two grenades, some home-made explosives, and a turkit.
For each group, 1 soldier carry a RPG, a combat armor (used as a gear, is lighter than heavy armor) with helmet, twenty rockets, a turkit, and a knife.
The fennecs have some luggage on them, they can transport ammo or weapons or water and food. They have a light armor (for knife or bullets). They can be used as ammo carrier and suppliers durng fight. They can also attack someone and bite them or claws them. They are the size of a common wolf.
4) Evacuate women and children to middle territories under a small guard. Some of them may be evacuated to big empty vaults, such as Adriano has. New residents are to participate in building of different fortifying constructions around theirs new homes.
Agree?
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Post by Adriano The Fabulous Fennec on Oct 31, 2014 19:14:10 GMT
I only can agree with this plan. I hope we didn't miss something. It feels to me like something's mising though. Don't submit it yet, please, Lirik.
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Post by Adriano The Fabulous Fennec on Oct 31, 2014 19:19:10 GMT
Lirik, now I totally agree. You can go on with this
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Lirik
Faction 4
Posts: 108
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Post by Lirik on Oct 31, 2014 19:20:18 GMT
Ok, but it is 1st of November here already and I'm going to sleep. Add something you think is missing and write it in official thread please. Ok I'll wait some time more anyway)
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Post by Adriano The Fabulous Fennec on Oct 31, 2014 19:26:38 GMT
Okay... so, do I need to post it in official thread or not ?
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Lirik
Faction 4
Posts: 108
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Post by Lirik on Oct 31, 2014 19:32:53 GMT
Yes. If you have some time, please read it once again. Maybe you'll find something to add. Bye!
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Post by Admin on Oct 31, 2014 19:35:03 GMT
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Post by Adriano The Fabulous Fennec on Oct 31, 2014 19:46:59 GMT
Okay I will do it now. I don't saw something unusual or to change. Please god forgive us if we've forgotten something ! (unless weapons)
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Post by Admin on Oct 31, 2014 20:01:23 GMT
Don't worry, I'll be nice I'm not going to be like "suddenly an earthquake hits, opens a chasm, and all the Turkmen fall in and die!!!"
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Post by Adriano The Fabulous Fennec on Oct 31, 2014 20:04:51 GMT
Phew ! I was woried for my poor 50 soldiers x3
But yeah you're kind of god in this game ahah ^^
Thanks for being nice xD
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