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Post by Admin on Dec 9, 2014 2:09:08 GMT
K, try to draw a map or at least indicate to me how many miles/kilometers a day/week you think you'll go. Today I'll just say you spent last week getting ready and just leaving the border of your area, towards the top of the Caspian. Your nasties are well prepared. Let me know when they are built. Keep communicating with Turkmen. Try to let me know visually on a map or so where these traps and buildings are and stuff
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Post by deltav on Dec 13, 2014 1:25:29 GMT
Apparently I need to send a map to someplace like imgur to bring it back and use it here.
The convoy currently averages about 30 kmph, and are traveling 10-12 hours per day. Google told me once that it was about 3,500 km to Lake Issek-Kul. I tried to go back to check it, but all Google wants to talk about now is some pass in Kyrgyzstan, and do I want to book my tour now or in the spring. We send a couple of Russian-speaking spies pretending to be traders to a spot directly above the Aral Sea and at the same latitude as the northern edge of thew Caspian sea to determine if there is a farming community there, and, if so, how extensive it is. The spies will not claim to be Russian, but since the area used to be part of the USSR, it should serve for a trading language. We aren't looking to establish relations with them, just avoid them with the convoy.
The tank traps and pedestal bombs form a rough belt three km deep stretching west from a point just south of Astrakhan. The pits are cribbed so they won't collapse prematurely and the ones closest to the Russians are 7m x 5m x 7m deep. A roof is constructed 2m below ground level strong enough to support the weight of dirt that will be filled in above it and around 2 tonnes more so that a lighter vehicle will be able to drive over it, but a tank will break through. The depth and configuration of the hole should tear the cupola right off the tank. Traps set further south would be smaller, more of a reminder than a deathtrap. The whole point is to slow the advance to let the defenders catch them. A tank with no infantry to protect it is amazingly vulnerable to other infantry, so if we can catch them in the open and attack their troops, we should be able to stop them.
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Post by Admin on Dec 13, 2014 4:00:18 GMT
If needed you can email me the map and I'll post it
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Post by Admin on Dec 22, 2014 17:20:27 GMT
Okay, so all your trap building is going fine. Here is my edit of the map. Red shows the route of your troops. They have to move a bit slowly, the terrain is rough, muddy, etc. And because you have to decide your course, because your scouts discover a settlement right near where you sent them, so they explore north and south and find two other settlements. You have to decide which way your convoy will go. Also I forget if you told me, but re-tell me the composition of your armed convoy. I need to know how big it is to see how easily Minerva spots you and how they deal with you.
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Post by deltav on Dec 22, 2014 22:42:16 GMT
The convoy contains 205 vehicles including the command/radio car. Of these, 54 look to be of military origin, while the rest are painted various colors if they are painted at all. The predominant color scheme is "Late Rust", and the cargo areas are a hodgepodge of boxy shapes, tarps and ropes. Several trucks are missing fenders, one is missing most of the cab, and three have no hoods. Except for the military vehicles, the whole affair looks like nothing so much as a clan of hillbillies on their way to visit relatives.
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Post by Admin on Dec 22, 2014 22:50:35 GMT
Hehe. Hillbillies. Excellent.
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